Clickies

Equipment Information

Postby Baldary » Tue Jan 03, 2006 11:52 am

Wandaas wrote:
Where do you get the clicky shrink wand? I was on a raid last night and everyone else (except tanks) was skrunk and I was still big.. I was really nervous and felt out of place


Koxiux from The Deep. You can kill him the problem is to get there. I was trying for 1 hour and didn't get there, dammit!


After you cross the invisible bridge turn right and follow that route while invised. Just con everything ahead of you. I made it there once with no see invis in the way although usually there were one or two.

It took me about 30 hours total and 12 or so named pops before the wand dropped.

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Postby Otzberger » Tue Jun 26, 2007 4:25 am

Thought I would add this one to the sticky clicky list. It's a "must have" for Rangers and any non-pet melee class in my opinion. Actually, pet classes (beastlord and shadowknight) can use this as well if they know what they're doing to get the stats from the totem pet and still use their real pet.

http://lucy.allakhazam.com/item.html?id=53687

How to do this as a Ranger SOLO:

Go to Icefall Glacier. In the NE corner near the Valdeholm zone is a small fort. Using your 14 minute snare, snare the mobs at the doorway and kite them south a bit. Then run back to the door and open it. Snare any mob in there and the rest will add on you. Kite southward and snare all mobs. *Bears shouldn't assist them as you should be amiable to bears being a Ranger*. Now zone into Valdeholm, invis, and zone back in to Icefall. Run to the fort and go inside. Get behind the quest NPC to the left past the fence and use SNEAK and hail him. Keep getting behind him every time you make a response as he will turn to face you. Once you are done and have the 3 pieces of meat, take sneak off, re-invis, and run out of the fort and south down the cliff and then turn up towards the wizzy spires.

This next step can be a bit tricky, but if done right you will have no problems. You WILL get hit a few times, so you should have some HOT X potions with you.

Enter the kobold caves that are on your right as you run towards the spires from The Steppes zone in. Nothing "should" see invis. Locate all 3 of the cages in advance so you know where you have to go. Now, go to the first cage that you want to do and get on the wall as far away from mobs as you can behind the cage. Using your 14 minute snare (always when doing this quest), snare the mob closest to you. See which mobs add and snare them too. Click your HOT potion and start running out of the cave. As soon as you get out of melee range of the kobolds that you're snaring, hit your innate camo (a must have for this, really). Run out of the cave and down the hill. Kite as necessary the adds that will chase you unsnared until you see the snared mobs come out of the cave. Zone to the steppes. Invis and zone back in, run to the cave you just cleared, hit the cage a couple of times until it breaks, and give the meat to the wolf.

Do the same as above for the other 2 cages. When all 3 cages have been destroyed and all 3 meats given to the wolves in said cages, you are ready for the next step.

Kill 10 kobolds. This can be easily done outside the cave at the bottom of the hill. The goblins are too far away to agro and you're indifferent or amiable to all animal mobs that will roam here. These mobs are easily split using our wonderful outdoor only Harmony line :wink: Snare and kite or snare and root-n-shoot. It's your call. Just kill 10. Then on to the final step.

Go back to the fort near Valdeholm zone line and snare all mobs again and zone into Valdeholm. Invis and zone back in to Icefall, enter the fort again, take off invis, hit sneak, get behind the quest mob and hail him. Done. Grats, you now have your wolf totem that adds regen and 6% to double attack.

*NOTE* Clicking this totem WILL use 1 buff slot. So if you're short on buff slots, you'll have to decide if you want the dps boost or that resist or regen spell that the shaman cast on you.

I've done this several times for guildies and haven't had a death yet. Sometimes a kobold will warp back into the cage room, but they don't really hit that hard (800-ish max, 200 average) so it can be beat down without agroing the mobs at the other side of the room if necessary. As with any mobs you solo toe-to-toe, I would suggest Nature's Balance to debuff, Earthcaller to slow, and heal pots for you.

Good luck and have fun getting this great clicky.
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Postby Deloehne1 » Tue Jun 26, 2007 4:06 pm

Otzberger wrote:Go to Icefall Glacier. In the NE corner near the Valdeholm zone is a small fort. Using your 14 minute snare, snare the mobs at the doorway and kite them south a bit. Then run back to the door and open it. Snare any mob in there and the rest will add on you. Kite southward and snare all mobs.


I think you can skip the 'snare them all' step here. I only snared one wolf pup, and the rest move back to their pen so slowly I had tons of time to do the hails and the turn ins.

I like the idea for clearing the cage. I just kept a bot cleric handy and invis for the odd rez, but your way sounds slicker.
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Postby Kanwell » Tue Jun 26, 2007 4:59 pm

Deloehne1 wrote:
Otzberger wrote:Go to Icefall Glacier. In the NE corner near the Valdeholm zone is a small fort. Using your 14 minute snare, snare the mobs at the doorway and kite them south a bit. Then run back to the door and open it. Snare any mob in there and the rest will add on you. Kite southward and snare all mobs.


I think you can skip the 'snare them all' step here. I only snared one wolf pup, and the rest move back to their pen so slowly I had tons of time to do the hails and the turn ins.

I like the idea for clearing the cage. I just kept a bot cleric handy and invis for the odd rez, but your way sounds slicker.


I got next to the cage I wanted to open, with my finger over innate camo key, hit auto attack twice (1 round) and innate camo key very fast, keep doing this as camo resets and the cage will eventually break with no agro
then to give the meat, put it on cursor, and click on the wolf twice (once to break invis, other to trade), then camo right after, hit trade and its free.
If you happen to be a victim of bad timing, just kite them out until they lose agro.
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Postby Hidron » Sun Jan 13, 2008 1:53 pm

Have a lot of the ones mentioned above already:

Sigil Earring of Veracity
Petrified Heartwood Linked Shirt
Silver Hoop of Speed (overhaste)
Bioluminescent Orb (blind)
Scepte of Draconic Calling
Tolan's Darkwood Breastplate
Tolan's Darkwood Bracer
The Skull of Denlord Rakban
Amulet of Necropotence
Ball of Golem Clay
Guise of the Deceiver
Coldain Hero's Insignia Ring
Holgresh Elder Beads
The Binden Concerrentia
Bangle of Disease Warding
Fabled Shrunken Goblin Skull Earring
Bracer of the Hidden
Waterlogged Cloak of the Sea
Bridle of the Shadow Panther
Kiss of Erollsi Marr
Scale of Rodcet Knife
Visage of the Crystal Golem
Familiar of the Stone Hive
Familiar of Lord Nagafen

Some I did not see listed:
Lizardscale Plated Girdle (haste)
Spiroc Wingblade from PoSky (Instant cast targetable Serpent Sight)
Reakash's Purifying Mask (25PR) -Very easy quest inside Crescent Reach
Necklace of Warportal Fragments (Gate clickie to Steppes)
Dog Whistle
Efreeti Death Visage
Stormeye Band

Some DoD rares but still love mine:

Feral Guardian Channeler (Divine Barrier)
Earring of Diminutiveness (0.3 sec targetable shrink)
Shiliskin Trickster Mask (Instant cast Water elemental illusion)
Swiftmantle (Instant cast Levitation)
Mask of Ardent Spirits (Instant cast summon ale)


That covers what I currently carry. Banked I also have:

Arx Key
Necrotic Divining Device
Wand of the Vortex
Gemstone of the New Year
Ornate Barding
Collapsable Roboboar
Crown of Deceit
Puppet String (yeah, I know charged)
Eyepatch of Plunder
Draconic Cane of the Everlasting
Coldain Pikestaff of the Steadfast
Burning Crystal Shard
Staff of Endless Adventure
Regal Band of Bathezid
Fisherman's Companion
A Hargar Brand Fishing Pail
Velium Coldain Insignia Ring (In cast I ever finish 10th, I can have both clickies)
Dark Cloak of the Sky
Star of Eyes
A Dusty Soriz Worker Pouch
Beer Goggles
Chowderly's Grand Bowl
Collapsible Fishing Pole
Fletcher's Arrow
Denmother's Rolling Pin
Brewmaster's Mug
Clay Flinger's Loop
Intricate Jewelers Glass
Blacksmith's Adamantine Hammer
Mystical Bolt
Bone Mask of Horror
Shovel of the Harvest
Gnoll Slayer
Familiar of Lighningcaller Vhalek
Familiar of the Girplan Guardian
Familiar of Hulcror
Cloak of Death (charged)
Firestorm Torch
Visage of the Screaming Banshee
Visage of King Gelaqua
Visage of the Phased Scrykin
Visage of Emperor Draygun
Visage of Queen Pyrilonis
Twisted Harmonic Chime
Bracer of Hammerfal
Snakefingers
Freemind Spore Earring
Direwolf Totem of Battle
Totem of the Stonemight
Lunar Fungus
Nimbus of the Plaguebringer
Nimbus of the Burning Prince
Nimbus of the Storm Lord
Legendary Norrathian Standard
Tear of Tranquility
Gnomish Steamfists
Mottled Worg Bridle
Last edited by Hidron on Wed Jan 23, 2008 4:36 pm, edited 4 times in total.
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Postby Vmas » Sun Jan 13, 2008 10:49 pm

hm when i count correct i have 48 clickys on me :D

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Postby Frobus_Swiftshot » Sun Feb 24, 2008 1:18 pm

Kanwell wrote:
Deloehne1 wrote:
Otzberger wrote:Go to Icefall Glacier. In the NE corner near the Valdeholm zone is a small fort. Using your 14 minute snare, snare the mobs at the doorway and kite them south a bit. Then run back to the door and open it. Snare any mob in there and the rest will add on you. Kite southward and snare all mobs.


I think you can skip the 'snare them all' step here. I only snared one wolf pup, and the rest move back to their pen so slowly I had tons of time to do the hails and the turn ins.

I like the idea for clearing the cage. I just kept a bot cleric handy and invis for the odd rez, but your way sounds slicker.


I got next to the cage I wanted to open, with my finger over innate camo key, hit auto attack twice (1 round) and innate camo key very fast, keep doing this as camo resets and the cage will eventually break with no agro
then to give the meat, put it on cursor, and click on the wolf twice (once to break invis, other to trade), then camo right after, hit trade and its free.
If you happen to be a victim of bad timing, just kite them out until they lose agro.


I just finished this today. I got this to work occasionally, but I after getting aggro a couple times and having to WS gate (I don't have the AAs/Gear to make it out safely, I'd have to get really lucky) I decide there was a better use of my WS, lol.

There is one that that trick worked 100% for me. I forget the exact room, but it's the one where the mobs are furthest from it. After getting one the IC way, find your next cage and use my "safe but slow" method. Put the meat on your cursor and target the cage. Get in range of the wolf, but keep your back to the wall. Nuke the cage (should break first hit), then pop WS. Mobs will aggro. Give the wolf the meat. At this point, either run out if you can, or chug a gate pot (or origin).

Run back to IG and work on killing your 10 kobolds. Once WS is back up, do the same thing again for the last cage. It probably takes a little longer than the other two methods, but you should be able to pull it off safely even if you have crummy gear.
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Postby Whitman » Sun Feb 24, 2008 4:44 pm

Direwolf Totem of Battle doesn't stack with the Ring of Organic Darkness; they both have a regen component :cry:
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Postby Eninziel » Sun Nov 09, 2008 2:41 am

These are the ones I actually use:

Bracelet of the Shadow Hive
Gloves of Warding
Vengeful Mail of the Void
Cloudburst Chainmail Mantle - (Previously used Ring of Organic Darkness but gave to my warrior... I'm on FV, btw)
Tiny Bone Bracelet
Dark Cloak of the Sky

I have a lot of others banked (and toys like Scimitar of the Mistwalker) but I don't really use 'em.
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Postby Lithledana » Tue Jan 06, 2009 8:12 am

There is no way I could compete with the impressive numbers or high end items. As such I won't bore people with the weak list I could compile. But here is one clicky I AM proud of.


Breezeboot's Frigid Gnasher!!!!


Fun to break out every once in a while to get the "What is that?" and "Where did you get that?" tells from people who weren't around so many years ago. Still one of the more fun weapon graphics.

I spent far too much time looking for the ground spawn Western Wastes.
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Re: Clickies

Postby Valiantt » Thu Jul 29, 2010 8:16 pm

When I got Direwolf Totem of Battle I was pretty excited, but I did some parsing on test and it showed no increase in Double attack rate nor DPS whatsoever from our normal 4% buff. I was pretty disappointed. I have mine in the bank since that time.

Unfortunately, I destroyed all my parsing data from beta and test when I thought I had retired for good. Seems it was a 4 hour parse for both comparing Paw vs Totem. Same exact result.
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